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[Session] fix: remove leader check for game readiness
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Launcher/lib/features/session/providers/session_cubit.dart

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -508,7 +508,7 @@ class SessionCubit extends Cubit<SessionState> {
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joinGameInfo: info.copyWith(memberStatuses: statuses),
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);
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if (info.leaderId == userId && statuses.values.every((s) => s.hasMods)) {
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if (statuses.values.every((s) => s.hasMods)) {
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NotificationService.info(
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message: 'All players are ready! Joining game...',
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);

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