Releases: Devsh-Graphics-Programming/Nabla
Releases · Devsh-Graphics-Programming/Nabla
Path Tracer v0.1.2-alpha
Features:
- Better failure logging
- Log resource sizes
- New camera controls (LM-Drag look around, RM-Drag move around, MouseWheel Zoom)
- Multiple render views in one scene
- GLSL raytracing VM compiles asynchronously in a thread
- Output to EXR
- Commandline operation
- stop at sample count
Bugfixes:
- Works on Intel HD Graphics!
- Fix 4k rendering (release OpenCL resources)
- Fix mixture BSDF Material Compiler AST node
- Allow for 6k rendering on 8GB GPUs
Path Tracer v0.1.1
Same as before, just added Normal Map support and fixed some Virtual Texturing bugs.
Path Tracer v0.1
You can try it out on any recent Nvidia GPU with scenes from the following resource:
https://benedikt-bitterli.me/resources/
OptiX_AI_denoiser_standalone_v2.1
Added a better way to control the bloom flare size.
Also fixed a few argument parsing bugs
OptiX_AI_denoiser_standalone_v2.0
Reimplemented the denoiser to use tiles for denoising. Also added FFT convolution bloom from any HDR kernel in an .exr file.
Made new parameters required, make sure to study new usage.