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1 | 1 | # Introduction |
2 | 2 |
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3 | | -### Do you need a portfolio? |
4 | | -It is not only about you, it is about maxing the life of the others easier by giving insights if they should hire you, |
5 | | -follow you or anything else. In order to make people understand you, you have to know yourself better. So... |
| 3 | +> A game developer portfolio is a collection of materials that showcase a game developer's skills, experience, and |
| 4 | + accomplishments. It is typically used by game developers to demonstrate their abilities to potential employers, |
| 5 | + clients, or partners, and may include a variety of materials such as: |
| 6 | +> |
| 7 | +> - A resume or CV: This should highlight your education, work experience, and skills relevant to game development. |
| 8 | +> - Examples of your work: This can include demos, prototypes, or completed games that you have developed or |
| 9 | + contributed to. It's a good idea to include links to any online versions of your work, as well as screenshots or video trailers. |
| 10 | +> - A portfolio website: Many game developers choose to create a website specifically for their portfolio, which can |
| 11 | + include additional information about their skills and experience, as well as links to their work. |
| 12 | +> - Blogs, articles, or other writing: If you have written about game development or related topics, you may want to |
| 13 | + include these in your portfolio to show your knowledge and expertise. |
| 14 | +> - Testimonials or references: Including positive feedback from clients or colleagues can help to demonstrate the |
| 15 | + quality of your work. |
| 16 | +> |
| 17 | +> Overall, a game developer portfolio should be designed to demonstrate your abilities and accomplishments in a |
| 18 | + clear and concise way, and should be tailored to the specific needs and goals of the person or organization you |
| 19 | + are presenting it to. |
| 20 | + |
| 21 | +Building a portfolio is not only about you, it is about making the life easier of the ones interested on you by |
| 22 | +giving insights if they should hire you, follow you or anything else. In order to make people understand you, you |
| 23 | +have to know yourself better. |
6 | 24 |
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7 | 25 | ## Who are you? |
8 | 26 |
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9 | | -Discover who you are, what you excel, and what do you really enjoy doing. I will be briefly vague here to |
10 | | -point some emotional support and reasoning to help you answer the question. If you are clear about that, please skip |
11 | | -this entire section. Here goes a small amount of advices I wish I have heard when I was young. |
| 27 | +In your portfolio, you will have to express yourself in a way that others can understand who you are, and it can be |
| 28 | +challenging for some. In order do help you discover **who you are, what you excel, and what do you really enjoy |
| 29 | +doing**. I will be briefly vague here to point some emotional support and reasoning to help you answer the question. |
| 30 | +**If you are clear about that, please skip this entire section**. Here goes a small amount of advices I wish I have |
| 31 | +heard when I was young. |
12 | 32 |
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13 | 33 | You are a complex being and hard to define. I know. It is hard to put yourself in a frame or box, but this process is |
14 | 34 | relevant to make the life of the others to evaluate if they want more you or not. If for some reason a person is |
@@ -59,3 +79,10 @@ you will discover yourself. It will feels like looking to a mirror for the first |
59 | 79 |
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60 | 80 | ## Videos, photos, or lightweight web builds |
61 | 81 |
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| 82 | +# Homework |
| 83 | + |
| 84 | +1. Define your domain name; |
| 85 | +2. Find a good portfolio to follow; |
| 86 | +3. Design the scaffold / wireframe of what you want to show; |
| 87 | +4. Gather the data you want to show; |
| 88 | +5. Think on catch phrases and call to actions. |
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