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The save data is not obfuscated, rather it is compressed. Take a look at #1465 The save slots are limited because they are mapped to a single .json file which is completely overwritten every time data is saved. Uncapping the slots would quickly lead to slowdown if there are many stories being stored. If you wish to increase the slot count, you can edit koboldcpp.py and increase |
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I'm encountering some confusion regarding the local SaveData workflow.
In my initial setup, I select a model, configure options, and choose a local SaveData file before launching. I'm unsure if the LoadStory? functionality should already be integrated within this SaveData file.
Once in the web UI, I find the save options to be unexpectedly obfuscated, and the limited number of save slots feels restrictive, reminiscent of a Gameboy cartridge. While the download option is appreciated for backups, it's not ideal for frequent session management.
It seems logical that once a local SaveData file is specified, the UI could automatically save progress and seamlessly allow for an unlimited number of distinct sessions, similar to platforms like ChatGPT. The current slot-based system feels opaque and clunky, leading to wasted slots.
Am I misunderstanding the intended workflow or missing a key feature?
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