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Cargo.toml
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78 lines (68 loc) · 1.58 KB
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[package]
name = "bevy_march"
description = "SDF ray marching for bevy"
repository = "https://github.com/NiseVoid/bevy_march"
readme = "README.md"
license = "MIT OR Apache-2.0"
keywords = ["bevy", "gamedev", "graphics"]
version = "0.2.0"
edition = "2024"
[lints.rust]
# missing_docs = "warn"
unsafe_op_in_unsafe_fn = "warn"
[lints.clippy]
type_complexity = "allow"
too_many_arguments = "allow"
doc_markdown = "warn"
manual_let_else = "warn"
redundant_else = "warn"
match_same_arms = "warn"
semicolon_if_nothing_returned = "warn"
[profile.dev]
opt-level = 1
lto = "off"
debug-assertions = true
[profile.dev.package."*"]
opt-level = 3
debug-assertions = true
[profile.release]
lto = "thin"
codegen-units = 1
strip = true
[dependencies]
bevy = {version = "0.18.0", default-features = false, features = [
"bevy_log",
"bevy_color",
"bevy_core_pipeline",
"bevy_render",
"bevy_window",
"bevy_light",
]}
bevy_prototype_sdf = {version="0.1", default-features=false, features = ["bevy_asset", "shader"]}
obvhs = "0.3.0"
[dev-dependencies]
bevy = {version = "0.18.0", default-features = false, features = [
"std",
"multi_threaded",
"wayland",
"bevy_color",
"bevy_core_pipeline",
"bevy_light",
"bevy_render",
"bevy_post_process",
"bevy_winit",
"tonemapping_luts",
"file_watcher",
"embedded_watcher",
"bevy_sprite",
"bevy_sprite_render",
"bevy_text",
"default_font",
"ktx2",
"zstd_rust",
]}
[patch.crates-io]
bevy_prototype_sdf = {git = "https://github.com/NiseVoid/bevy_prototype_sdf", rev = "c23bc75"}
[[example]]
name = "features"
required-features = ["bevy/bevy_pbr"]