Open
Description
Skript/Server Version
[17:46:42 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[17:46:42 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[17:46:42 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[17:46:42 INFO]: [Skript] Server Version: 1.21.4-226-a838a88 (MC: 1.21.4)
[17:46:42 INFO]: [Skript] Skript Version: 2.11.0 (skriptlang-github)
[17:46:42 INFO]: [Skript] Installed Skript Addons:
[17:46:42 INFO]: [Skript] - SkBee v3.11.1 (https://github.com/ShaneBeee/SkBee)
[17:46:42 INFO]: [Skript] - skript-yaml v1.6.1
[17:46:42 INFO]: [Skript] - skript-reflect v2.6 (https://github.com/SkriptLang/skript-reflect)
[17:46:42 INFO]: [Skript] Installed dependencies:
[17:46:42 INFO]: [Skript] - Vault v1.7.3-b131
Bug Description
Skript has a conflict between the ExprSkull and ExprEyeLocation expression when using {VAR}'s head
.
Expected Behavior
Skript to have a more clear way to identify between both types
Steps to Reproduce
on jump:
set {_p} to player
broadcast {_p}'s head
Errors or Screenshots
No response
Other
From my perspective ExprEyeLocation
should explicitly state location
rather than being optional, but I'm also of the opinion that head
doesn't belong in ExprSkull
Agreement
- I have read the guidelines above and affirm I am following them with this report.