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Conflict with ExprSkull and ExprEyeLocation #7837

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@Fusezion

Description

@Fusezion

Skript/Server Version

[17:46:42 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[17:46:42 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[17:46:42 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[17:46:42 INFO]: [Skript] Server Version: 1.21.4-226-a838a88 (MC: 1.21.4)
[17:46:42 INFO]: [Skript] Skript Version: 2.11.0 (skriptlang-github)
[17:46:42 INFO]: [Skript] Installed Skript Addons: 
[17:46:42 INFO]: [Skript]  - SkBee v3.11.1 (https://github.com/ShaneBeee/SkBee)
[17:46:42 INFO]: [Skript]  - skript-yaml v1.6.1
[17:46:42 INFO]: [Skript]  - skript-reflect v2.6 (https://github.com/SkriptLang/skript-reflect)
[17:46:42 INFO]: [Skript] Installed dependencies: 
[17:46:42 INFO]: [Skript]  - Vault v1.7.3-b131

Bug Description

Skript has a conflict between the ExprSkull and ExprEyeLocation expression when using {VAR}'s head.

Expected Behavior

Skript to have a more clear way to identify between both types

Steps to Reproduce

on jump:
    set {_p} to player
    broadcast {_p}'s head

Errors or Screenshots

No response

Other

From my perspective ExprEyeLocation should explicitly state location rather than being optional, but I'm also of the opinion that head doesn't belong in ExprSkull

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  • I have read the guidelines above and affirm I am following them with this report.

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    PR availableIssues which have a yet-to-be merged PR resolving itbugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.priority: lowest"Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).

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