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Update CHANGELOG.md
Co-authored-by: Fernando Cortez <[email protected]>
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CHANGELOG.md

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@@ -109,7 +109,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
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* Updated Boss Room to NGO 1.1.0 (#708)
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* Now uses managed types for custom INetworkSerializable in NetworkVariables. NetworkGUID is now a class instead of a struct.
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* Cleanup Relay and UTP setup. Flow is now simpler, no need for the RelayUtilities anymore.
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* This cleansup various setup steps and puts them all in a new "ConnectionMethod.cs".
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* This cleans up various setup steps and puts them all in a new "ConnectionMethod.cs".
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* MaxSendQueueSize value is removed, reserialized NetworkManager to remove that now useless value.
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* Reverted the default value for max payload size, this is no longer useful as NGO is mostly reliable.
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* Set connection approval timeout higher, 1 sec is pretty short. If there's a packet drop, some hangups on the network, clients would get timedout too easily.

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