diff --git a/Assets/Tests/Runtime/Unity.BossRoom.Tests.Runtime.asmdef b/Assets/Tests/Runtime/Unity.BossRoom.Tests.Runtime.asmdef index 4a416b5ef..4200a10d9 100644 --- a/Assets/Tests/Runtime/Unity.BossRoom.Tests.Runtime.asmdef +++ b/Assets/Tests/Runtime/Unity.BossRoom.Tests.Runtime.asmdef @@ -15,7 +15,8 @@ "Unity.Netcode.TestHelpers.Runtime", "VContainer", "VContainer.EnableCodeGen", - "Unity.Collections" + "Unity.Collections", + "Unity.Netcode.Runtime.Tests" ], "includePlatforms": [], "excludePlatforms": [], diff --git a/CHANGELOG.md b/CHANGELOG.md index e885688e9..6660a93d6 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,7 @@ Additional documentation and release notes are available at [Multiplayer Documen * Added a Table of Contents with helpful resources, that can be accessed from the `Tutorials > Show Tutorials` menu * Added the Multiplayer Play Mode package v1.3.1 to the project (#890) * An In-Editor Tutorial walking through the process of associating your Unity project with a Unity Cloud ID has been added (#898) +* Boss Room's assembly definitions now include Unity.Netcode.Runtime.Tests (#914) ### Changed * Upgraded editor version to 6000.0.25f1 and upgraded Boss Room to Netcode for GameObjects v2.0.0 (#890)