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chore(release): publish 4.0.0-next.78
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CHANGELOG.md

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## 4.0.0-next.78 (2025-03-06)
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### 🚀 Features
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- ⚠️ **soba/cameras:** update `injectFBO` usage ([efb60cd4](https://github.com/angular-threejs/angular-three/commit/efb60cd4))
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- ⚠️ **soba/misc:** injectFBO no longer recreates the RenderTarget in a computed ([12262c78](https://github.com/angular-threejs/angular-three/commit/12262c78))
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- ⚠️ **soba/misc:** `injectDepthBuffer` returns `DepthTexture` instead of Signal ([53f515dd](https://github.com/angular-threejs/angular-three/commit/53f515dd))
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### 🩹 Fixes
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- **soba/materials:** update `injectFBO` usages ([c972993e](https://github.com/angular-threejs/angular-three/commit/c972993e))
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- **soba/staging:** update `injectFBO` usages ([6aa59172](https://github.com/angular-threejs/angular-three/commit/6aa59172))
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### ⚠️ Breaking Changes
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- **soba/cameras:** `NgtsCameraContent` `let-texture` template variable is
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- **soba/misc:** `injectDepthBuffer` returns `DepthTexture | null`
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- **soba/misc:** `injectFBO` now returns a `WebGLRenderTarget` instead
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### ❤️ Thank You
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- nartc
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## 4.0.0-next.77 (2025-03-05)
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### 🩹 Fixes

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