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feat: Audio Unit plugin support for per-app and per-device effects #63

feat: Audio Unit plugin support for per-app and per-device effects

feat: Audio Unit plugin support for per-app and per-device effects #63

Workflow file for this run

name: CI
on:
push:
branches: [main]
pull_request:
branches: [main]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build-and-test:
runs-on: macos-26
timeout-minutes: 15
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Xcode
uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Build
run: |
xcodebuild build \
-project FineTune.xcodeproj \
-scheme FineTune \
-configuration Debug \
CODE_SIGN_IDENTITY=- \
CODE_SIGNING_REQUIRED=NO
- name: Test
run: |
xcodebuild test \
-project FineTune.xcodeproj \
-scheme FineTune \
-configuration Debug \
-skip-testing:FineTuneUITests \
CODE_SIGN_IDENTITY=- \
CODE_SIGNING_REQUIRED=NO \
-resultBundlePath build/TestResults.xcresult
- name: Upload test results
if: always()
uses: actions/upload-artifact@v4
with:
name: test-results
path: build/TestResults.xcresult
retention-days: 7