Skip to content

Files

This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.

Latest commit

5a963d1 · May 19, 2025

History

History
166 lines (126 loc) · 7.81 KB

09-@attach.md

File metadata and controls

166 lines (126 loc) · 7.81 KB
Error in user YAML: (<unknown>): found character that cannot start any token while scanning for the next token at line 1 column 9
---
title: {@attach ...}
---

Attachments are functions that run in an effect when an element is mounted to the DOM or when state read inside the function updates.

Optionally, they can return a function that is called before the attachment re-runs, or after the element is later removed from the DOM.

Note

Attachments are available in Svelte 5.29 and newer.

<!--- file: App.svelte --->
<script>
	/** @type {import('svelte/attachments').Attachment} */
	function myAttachment(element) {
		console.log(element.nodeName); // 'DIV'

		return () => {
			console.log('cleaning up');
		};
	}
</script>

<div {@attach myAttachment}>...</div>

An element can have any number of attachments.

Attachment factories

A useful pattern is for a function, such as tooltip in this example, to return an attachment (demo):

<!--- file: App.svelte --->
<script>
	import tippy from 'tippy.js';

	let content = $state('Hello!');

	/**
	 * @param {string} content
	 * @returns {import('svelte/attachments').Attachment}
	 */
	function tooltip(content) {
		return (element) => {
			const tooltip = tippy(element, { content });
			return tooltip.destroy;
		};
	}
</script>

<input bind:value={content} />

<button {@attach tooltip(content)}>
	Hover me
</button>

Since the tooltip(content) expression runs inside an effect, the attachment will be destroyed and recreated whenever content changes. The same thing would happen for any state read inside the attachment function when it first runs. (If this isn't what you want, see Controlling when attachments re-run.)

Inline attachments

Attachments can also be created inline (demo):

<!--- file: App.svelte --->
<canvas
	width={32}
	height={32}
	{@attach (canvas) => {
		const context = canvas.getContext('2d');

		$effect(() => {
			context.fillStyle = color;
			context.fillRect(0, 0, canvas.width, canvas.height);
		});
	}}
></canvas>

Note

The nested effect runs whenever color changes, while the outer effect (where canvas.getContext(...) is called) only runs once, since it doesn't read any reactive state.

Passing attachments to components

When used on a component, {@attach ...} will create a prop whose key is a Symbol. If the component then spreads props onto an element, the element will receive those attachments.

This allows you to create wrapper components that augment elements (demo):

<!--- file: Button.svelte --->
<script>
	/** @type {import('svelte/elements').HTMLButtonAttributes} */
	let { children, ...props } = $props();
</script>

<!-- `props` includes attachments -->
<button {...props}>
	{@render children?.()}
</button>
<!--- file: App.svelte --->
<script>
	import tippy from 'tippy.js';
	import Button from './Button.svelte';

	let content = $state('Hello!');

	/**
	 * @param {string} content
	 * @returns {import('svelte/attachments').Attachment}
	 */
	function tooltip(content) {
		return (element) => {
			const tooltip = tippy(element, { content });
			return tooltip.destroy;
		};
	}
</script>

<input bind:value={content} />

<Button {@attach tooltip(content)}>
	Hover me
</Button>

Controlling when attachments re-run

Attachments, unlike actions, are fully reactive: {@attach foo(bar)} will re-run on changes to foo or bar (or any state read inside foo):

// @errors: 7006 2304 2552
function foo(bar) {
	return (node) => {
		veryExpensiveSetupWork(node);
		update(node, bar);
	};
}

In the rare case that this is a problem (for example, if foo does expensive and unavoidable setup work) consider passing the data inside a function and reading it in a child effect:

// @errors: 7006 2304 2552
function foo(+++getBar+++) {
	return (node) => {
		veryExpensiveSetupWork(node);

+++		$effect(() => {
			update(node, getBar());
		});+++
	}
}

Creating attachments programmatically

To add attachments to an object that will be spread onto a component or element, use createAttachmentKey.

Converting actions to attachments

If you're using a library that only provides actions, you can convert them to attachments with fromAction, allowing you to (for example) use them with components.