A C++17 implementation of the online version of Splash Blast Panic used as an example for the CppCon 2024 talk.
This project is working on x64 and ARM64. It was tested on:
- Visual Studio 2022 - 17.11.1
- Ubuntu 22.04.4 LTS (WSL and native)
- MacOSX x64 Old MacBook Air (Mid 2013 13-inch) with Big Dur
- Nintendo Switch (if you want access to this repo Switch port, contact me with your Nintendo dev account id)
The source code in include/ src/ main/ is MIT.
All visual and audio assets are property of Team KwaKwa. You are not allowed to use them/copy them outside of this project!
- SDL2 (zlib license)
- Dear ImGui (MIT license)
- stb image (MIT license)
- Photon Realtime (Proprietary license)
- Fmod (Proprietary license)
- fmt (open source license here)~~~~
- tracy (3-clause BSD license)
- spine (Proprietary license)
- Debugging tools to debug desync between Nintendo Switch and Windows
- More tests
- Better documentation