This project is a simple chess game implemented in Python. It allows two human players to play chess against each other on a command-line interface. The game follows standard chess rules and provides various features.
- Chess Board Representation: 8x8 grid made using pygame
- Piece Movement: Implementation of legal moves for each chess piece
- Turn-Based Gameplay: Alternating moves between white and black players
- Check and Checkmate Detection: Basic implementation to identify check and checkmate situations
- Game State Tracking: Keeping track of captured pieces and move history
- Input Validation: Ensuring players enter valid moves and coordinates
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Python Programming Fundamentals
- Data Structures: Utilizing lists, dictionaries, and classes to represent the game state
- Control Flow: Implementing game logic using loops and conditional statements
- Functions: Breaking down the game into modular, reusable functions
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Object-Oriented Programming (OOP)
- Class Design: Creating classes for the game board, pieces, and players
- Inheritance: Implementing a base Piece class and derived classes for specific chess pieces
- Encapsulation: Organizing related data and methods within classes
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Algorithm Design
- Move Validation: Developing algorithms to check for legal moves for each piece type
- Check and Mate Detection: Implementing logic to determine if a king is in check
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User Input Handling
- Input Validation: Ensuring user inputs are within the correct format and range
- Error Handling: Implementing try-except blocks to handle invalid inputs gracefully
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Game State Management
- Board Representation: Managing the 2D representation of the chess board
- Turn Tracking: Implementing a system to alternate between players
- Legal Move Generation: Creating a foundation for potential AI opponent implementation in the future
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Software Development Best Practices
- Code Organization: Structuring the project into logical modules and functions
- Documentation: Writing clear comments and docstrings to explain code functionality
- Version Control: Using Git for tracking changes and managing the project
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Problem-Solving Skills
- Debugging: Identifying and fixing issues in the game logic and implementation
This project provides a solid foundation in Python programming and game development concepts. Future enhancements could include:
- AI Opponent: Implementing a basic AI opponent using algorithms like Minimax
- Advanced Features: Adding support for more complex chess rules and features