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[Suggestion] Option to Use Multipliers for Dog Levels #74

@TraipsingShadow

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@TraipsingShadow

Instead of using per-level stats, an alternative option should be provided where dogs are given a minLevel and maxLevel stats, along with minHealth and maxHealth as well as minDamage and maxDamage.

This allows ease of setup on the admin's side who just wants to set a minimum and maximum possible number while the plugin calculates the spread of leveling. This also allows an easier scale to work alongside plugins that offer scaled difficulty (e.g. LevelledMobs).

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