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VerzatileDev
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Fixed Backgrounds / Models
Changed code in areas that were affected and added DeltaTime to movement and shooting
Change project to Web currently.
Add a few new images for splash screen etc.

Rest is as described.

Made it available on https://verzatiledev.itch.io/parallax-nova

Additionally included the original project files and changes of Unity version to 2019.4.31f1

gitignore added.
Additionally changed movement to take into an account DeltaTime so it wont be faster on certain platforms and slower on others and stable same instead.

Shooting for both enemy and player did some refactoring so that the bullets are facing the correct way around.

Movement refactored into a smaller collection easier to understand.

Fixed the Spaceman Holding his hands and added the pistol to it.
Additionally fixed Credits Background and changes the lighting properties of it and changed the speed.

Fixed the Pistol rotating and ending the level on all levels.
Changed the Buttons the temporary remove out the Depending on Level Sprite, As the buttons became too small, and are unreadable for release version, Will add them back in the future if possible and where possible.
Additionally changed lighting in the first level.
Position of goodbullet now spawns further from the player
Speed of the Ship now use Deltatime to remain consistent on all speeds of hardware.
@VerzatileDev
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Additionally added, blog, homepage ggj site and source code linking to you.

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