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OpenGFX2 v0.8

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@zephyris zephyris released this 03 Dec 10:12
· 1 commit to main since this release

Base set:

  • Sprites for new OpenTTD features
    • Bridge deck overlays
    • City and town icons for sprite font
    • Left-pointing arrow to sprite font
    • Vertical ellipsis used for badges menu (#196)
  • Graphics improvements
    • Less repetitive toyland terrain style
    • Sharper gridlines (#169)
    • Revamped and 4x zoom underground-style logo
    • 4x zoom streamliner logo
    • Clearer NewGRF download list checkmark (#188)
    • Toyland river slope rocks
    • Improve water strobing and snow dither zoom out optimisations (#158)
  • Translation
    • Numerous translations via eints
    • More gracefully handle unknown language IDs and add Maori
    • Consolidate string definitions to allow future NewGRF translation (#187)
    • Avoid string concatenation for baseset description for better translation (#174)
  • Minor fixes
    • Set background of endgame graphics to 0x69 dark brown
    • Make cargo icons 10px tall to match normal font
    • Correct sprite font offset and clipping errors
    • Add missing baseset obg file url metadata
    • Add missing tall office block ground tiles (#185)
    • Add toyland rail tunnel icon (#182)
    • Fix track orientation for monorail level crossing (#183)
    • Fix cursors, caps lock and backspace on-screen keyboard icons (#166)
    • Tidy river tile shapes
    • Include 2x zoom tunnel icons in Classic baseset (#157)
    • Farm field fence/hedge offsets to remain within tile
    • Remove whole-tile flicker in toyland canal water animation
    • Improve internal graphics and coding docs
    • Incorrect image for 4x zoom 8bpp sprite for spr1545 (#168)

High Def base set:

  • Graphics improvements
    • Fix 4x zoom water gridlines
    • Add various 4x zoom temperate town buildings