Tracking: Mob AI
This issue tracks the implementation of the entity behavior system, focusing on the Vanilla GoalSelector logic and pathfinding navigation
Core Controllers
Movement Goals (Requires Navigation)
Interaction & State Goals
Target Selectors
TODO
Tracking: Mob AI
This issue tracks the implementation of the entity behavior system, focusing on the Vanilla
GoalSelectorlogic and pathfinding navigationCore Controllers
Movement Goals (Requires Navigation)
MoveToBlockGoalRandomStrollGoalFollowParentGoalMeleeAttackGoalPanicGoalAvoidEntityGoalFollowOwnerGoalInteraction & State Goals
LookAtEntityGoal(Implemented via Head Moving)RandomLookAroundGoal(Implemented via Head Moving)EatBlockGoalTemptGoalBreedGoalBegGoalTarget Selectors
NearestAttackableTargetGoalHurtByTargetGoalOwnerHurtTargetGoalTODO