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ci: Add MASM to build PATH and allow to build!
Build #482: Commit e099636 pushed by dimhotepus
June 30, 2025 01:03 11m 12s master
June 30, 2025 01:03 11m 12s
ci: Add MASM to build PATH and allow to build!
Build #481: Commit 1d814a3 pushed by dimhotepus
June 30, 2025 00:52 2m 6s master
June 30, 2025 00:52 2m 6s
ci: Add MASM to build PATH and allow to build!
Build #480: Commit dbb95bd pushed by dimhotepus
June 29, 2025 21:44 2m 7s master
June 29, 2025 21:44 2m 7s
ci: Add MASM to build PATH and allow to build!
Build #479: Commit 59f932d pushed by dimhotepus
June 29, 2025 21:08 1m 21s master
June 29, 2025 21:08 1m 21s
gameui: Drop gameui_xbox from base panel and dialogs
Build #478: Commit 6a34592 pushed by dimhotepus
June 19, 2025 06:22 10m 32s master
June 19, 2025 06:22 10m 32s
tier1: Use x86-64 lengths for bitbuf APIs
Build #477: Commit e486a34 pushed by dimhotepus
June 18, 2025 11:14 13m 47s master
June 18, 2025 11:14 13m 47s
tier1: Use x86-64 lengths for bitbuf APIs
Build #476: Commit c0907e8 pushed by dimhotepus
June 18, 2025 11:05 10m 32s master
June 18, 2025 11:05 10m 32s
gameui: Scale main menu (very handy on large screens)
Build #475: Commit e0c2473 pushed by dimhotepus
June 17, 2025 12:36 23m 6s master
June 17, 2025 12:36 23m 6s
ivp: Bump submodule (code refactoring, no functional changes)
Build #474: Commit 58230a9 pushed by dimhotepus
June 17, 2025 12:33 12m 48s master
June 17, 2025 12:33 12m 48s
ivp: Bump submodule (enhanced hashing)
Build #473: Commit e7a2b6d pushed by dimhotepus
June 17, 2025 11:49 14m 57s master
June 17, 2025 11:49 14m 57s
bugreporter: Join declaration and assignment for var
Build #472: Commit 16b3536 pushed by dimhotepus
June 17, 2025 10:31 10m 17s master
June 17, 2025 10:31 10m 17s
June 17, 2025 02:18 12m 2s
shaderapidx9: Speedup hot CMeshDX8::CheckIndices in DEBUG mode
Build #470: Commit 8a62d70 pushed by dimhotepus
June 17, 2025 01:25 20m 46s master
June 17, 2025 01:25 20m 46s
June 17, 2025 01:23 15m 12s
readme: Use correct way to set dx support level
Build #468: Commit 62eda0f pushed by dimhotepus
June 16, 2025 23:49 11m 19s master
June 16, 2025 23:49 11m 19s
June 16, 2025 23:32 10m 54s
June 16, 2025 22:26 11m 35s
game/server: Explosion sparks should be drawn not in water
Build #465: Commit d8fcf07 pushed by dimhotepus
June 16, 2025 16:09 11m 34s master
June 16, 2025 16:09 11m 34s
June 16, 2025 15:03 11m 30s
soundemittersystem: Client-only sounds should play again
Build #463: Commit 8cdaf3e pushed by dimhotepus
June 16, 2025 13:07 13m 0s master
June 16, 2025 13:07 13m 0s
June 16, 2025 12:47 11m 49s
June 16, 2025 12:15 11m 48s
game/client: Play death animations when entity is ragdolled
Build #460: Commit 05c24ae pushed by dimhotepus
June 16, 2025 10:12 10m 59s master
June 16, 2025 10:12 10m 59s
June 16, 2025 09:31 11m 18s
June 15, 2025 21:32 11m 3s