Open
Description
Describe the request
🙂 It will be easier for sketch developers to share a sketch as a package that includes library dependencies, avoiding the need for each user to install the library dependencies.
🙂 Library dependencies of the sketch can be controlled, allowing them to be pinned to the specific versions the sketch was intended to be used with, independent from the version of any globally installations of the library. As an example there are major changes to the API of the very popular "ArduinoJson" library in version 6 and sketches only work with one or the other major version series of that dependency.
Describe the current behavior
The common approach to bundling libraries with a sketch is to dump the library code files into the sketch root folder.
Arduino CLI version
Operating system
All
Operating system version
All
Additional context
- As a workaround in the preferences the sketchbook location (
directories.user
) can be set to the sketch folder. But this has to be done manually and changed every time another program is handled. So there could be some option for this to be set in the.ino
file. - In the build folder a file
build.options.json
is generated automatically.
There are some options where additional library folders could possibly be added?
E.g.:- builtInLibrariesFolders
- otherLibrariesFolders
Additional Requests
- Support bundling libraries with a sketch #1255 (comment)
- Support bundling libraries with a sketch #1255 (comment)
- Support bundling libraries with a sketch #1255 (comment)
- Support bundling libraries with a sketch #1255 (comment)
- Support bundling libraries with a sketch #1255 (comment)
- Support bundling libraries with a sketch #1255 (comment)
- Detect libraries in Sketch Folder #2763
- local dependencies and libraries? #2818
- Add advanced mode from Pro IDE arduino-ide#150 (comment)
- Local Libraries folder and board / build options .ini arduino-ide#2736
- https://forum.arduino.cc/t/how-do-i-include-a-library-in-a-sketch-directory/1079812
- https://forum.arduino.cc/t/arduino-ide-cant-find-local-custom-libraries-in-relative-path/669421
- https://forum.arduino.cc/t/suggestion-improve-library-manager/847666
- https://forum.arduino.cc/t/using-generated-headers/912691
- https://forum.arduino.cc/t/arduino-library-question/1349706
- https://forum.arduino.cc/t/compiling-a-complex-project/1365325
Related
- https://forum.arduino.cc/t/local-libraries/1259854/1
- https://forum.arduino.cc/t/local-libraries/1259854/7
Issue checklist
- I searched for previous requests in the issue trackerI verified the feature was still missing when using the latest nightly buildMy request contains all necessary details
Activity
matthijskooijman commentedon Jul 4, 2018
I believe there are open issues about this already, did you look for them?
In any case, I'd really like to see the IDE support a
libraries
folder (as well as ahardware
folder) inside the sketch directory, as you suggest here. That really helps to distribute a self-contained sketch, which is useful in some cases.per1234 commentedon Mar 26, 2019
I looked for other open issues and found a couple related things, though none that would make this a duplicate:
The addition of recursive compilation of the
src
subfolder of the sketch folder does give us this feature to some extent. However, I suspect @hoblins is already aware of that option from their browsing of the forum discussions and found it to be unsatisfying.The problem with bundling libraries in the
src
subfolder is that all use of the#include <foo.h>
syntax in the bundled libraries for files in the src subfolder, which would work fine if the libraries were installed normally, must be changed to use relative paths to those files. Best practices would be for libraries to not use the#include <foo.h>
syntax for internal dependencies anyway so I don't much mind changing those, but when you have dependencies between bundled libraries it gets ugly (e.g.#include <foo.h>
->#include "../../foo/src/foo.h"
).waza-ari commentedon Dec 25, 2019
probonopd commentedon Jan 18, 2020
alandsidel commentedon Aug 9, 2020
I want to add a +1 here too. I'm working on a series of sketches all utilizing the same set of core private headers, and having to make duplicate copies of them in every project because the compiler doesn't understand relative paths is a real pain in the neck. I have maybe half a dozen projects that need to
#include "../../includes/somefile.h"
and there doesn't seem to be any way to convince the arduino compiler to do this. Even just reverting to#include "somefile.h"
and then making that file a symlink to the real file doesn't work.matthijskooijman commentedon Aug 9, 2020
Huh? But how would the feature requested by this issue help here? This issue requests that a copy of a library inside the sketch folder can be used just like a normal shared library. For your usecase, it sounds like you just need to make your "core private headers" into a library, install it into your sketchook "libraries" directory along with the other libraries, and then you can just include these from all sketches that need them?
alandsidel commentedon Aug 9, 2020
You're right, the issue as it stands wouldn't be helpful. I was referring to per1234's message a few up where he mentions e.g.
#include "../../foo/src/foo.h"
which itself wouldn't work either.My personal goal is to get away from using the Arduino IDE and to VS Code for a variety of reasons, so adding to some IDE specific library manager doesn't seem like a good path forward. The forums have indicated to me that including with relative paths simply doesn't work in the Arduino IDE because the files are copied somewhere else prior to compilation, and it seems like the VS Code arduino plugin seems to do the same thing (I guess?) before calling avr-gcc, or however it enters the ecosystem's toolchain.
per1234 commentedon Aug 9, 2020
I should clarify that when I mentioned
#include "../../foo/src/foo.h"
in my previous reply, that was referring to the#include
directives in a bundled library that has a dependency on another bundled library, not to#include
directives in a sketch.I'll provide a more detailed explanation:
Let's say you have a sketch with a structure like this:
With a normal library installation to the
libraries
subfolder of the sketchbook, if the "bar" library has a dependency on the "foo" library, it can just use#include <foo.h>
and the Arduino library dependency resolution process automatically finds the "foo" library. However, if I want to bundle the "bar" and "foo" libraries with my sketch, as in my example structure above, then I must edit the "bar" library and modify#include <foo.h>
to provide the relative path to foo.h:#include "../../foo/src/foo.h"
.Here's the forum thread @alandsidel mentioned: https://forum.arduino.cc/index.php?topic=699636
Steve132 commentedon Dec 24, 2020
alandsidel commentedon Dec 24, 2020
pwyq commentedon Dec 26, 2020
forkineye commentedon Dec 27, 2020
alandsidel commentedon Dec 27, 2020
forkineye commentedon Dec 27, 2020
alandsidel commentedon Dec 27, 2020
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