Description
Environment
this only happens on iOS26 emulator (XCode 26 beta 2) + RN 0.79.2 + new arch; iOS 18.4 emulator seems fine. I do not have a physical device to validate this.
seems like iOS26 beta1 the value calculated/process percent isnt even right. perhaps this will all be fixed in release.
Description
in the screenshot, I logged the sliderPercent calculated by the tap position, the clipped value, and finally slider.value after slider.setValue is called. However you can see from the logs value !== slider.value anymore! this is not the case for iOS 18 emulators, only for iOS 26. this makes onSlidingComplete not reliable anymore. interestingly this only applies to tap; actually sliding the slider works fine.

Reproducible Demo
see the above screenshot.
I wonder what's the decision using slider.value to call the callbacks, instead of just value? seems like an easy PR I can do.