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__int128 stack calling conventions are incorrect on x86-64 #41784

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@stephenhines

Description

@stephenhines
Bugzilla Link 42439
Version trunk
OS Linux
CC @topperc,@gregbedwell,@RKSimon,@nickdesaulniers,@pogo59,@rotateright,@tstellar,@wjristow

Extended Description

This is a bug report that was posted internally at Google, since the user can't register here on bugs.llvm.org:

Clang violates x86-64 calling convention in the obscure case when __int128 is passed on stack.

Conside the following two functions:

__int128 foo(__int128 x, __int128 y, __int128 z, uint64_t a, __int128 c) {
   return x + y + z + a + c;
}

__int128 foo(__int128 x, __int128 y, __int128 z, uint64_t a, uint64_t b, __int128 c) {
   return x + y + z + a + c;
}

Gcc generates identical code for these because __int128 have to be stored aligned on stack (psABI says:

Arguments of type __int128 offer the same operations as INTEGERs, yet they do not fit into one general purpose register but require two registers.

For classification purposes __int128 is treated as if it were implemented as:
typedef struct {
long low, high;
} __int128;
with the exception that arguments of type __int128 that are stored in memory must be aligned on a 16-byte boundary.

Clang generates different code for these two functions:
https://godbolt.org/z/ZKjb4Z

Note that both GCC and Clang show the alignment of __int128 properly as 16 bytes, but this is only getting ignored when the variable is passed on the stack.

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