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@obrobrio2000 obrobrio2000 commented Oct 3, 2025

Closes #13421

Summary

This PR implements a native USB passthrough solution for WSL2 that eliminates the dependency on IP networking. The implementation uses Hyper-V sockets (AF_HYPERV/AF_VSOCK) as the communication channel between Windows host and Linux guest, providing a solution that works regardless of network configuration, VPN status, or gateway changes.


Related Changes

⚠️ Important: This PR requires corresponding changes in the WSL2-Linux-Kernel repository. However, opening pull requests there is restricted to repository collaborators.

Kernel changes are available at:

The kernel module implementation (wsl_usb.c) and build configuration files must be integrated into the official kernel repository by a maintainer with write access.


Problem

The current USB passthrough solution for WSL2 relies on usbip over IP networking, which has several significant limitations:

  1. Network dependency: Requires stable IP connectivity between host and guest
  2. Gateway instability: Default gateway addresses can change, breaking connections
  3. VPN incompatibility: Many VPN drivers break usbip connectivity
  4. Complex setup: Requires third-party tools (usbipd-win) and manual configuration
  5. Bus ID instability: Device identifiers can change unpredictably
  6. Network overhead: Double-tunneling IP traffic for USB ethernet adapters

These issues make USB passthrough unreliable for many users and difficult to troubleshoot, especially in corporate environments with complex networking.


Solution

This PR introduces a native WSL USB passthrough system with three main components:

1. Windows USB Service (usbservice.cpp/hpp)

  • Enumerates USB devices using Windows Setup API
  • Manages device attachment/detachment
  • URB forwarding with full support for all USB transfer types
  • VM Runtime ID retrieval via service API for Hyper-V socket connections
  • Communicates over Hyper-V sockets (port 0x5553422)

Key APIs Used:

  • SetupDiGetClassDevs() - USB device enumeration
  • CM_Get_Device_ID() - Device instance ID retrieval
  • CreateFile() - Device handle creation
  • DeviceIoControl(IOCTL_INTERNAL_USB_SUBMIT_URB) - URB submission to Windows USB stack
  • GetDistributionRuntimeId() - Retrieves VM Runtime ID for Hyper-V socket connections
  • Hyper-V socket API (AF_HYPERV)

2. Linux Kernel Module (wsl_usb.c)

  • Implements USB Host Controller Driver (HCD) interface
  • Receives USB traffic over AF_VSOCK
  • Emulates USB devices in the guest
  • Integrates with existing Linux USB subsystem
  • Kernel thread for receiving URB responses

Key Linux APIs Used:

  • usb_create_hcd() / usb_add_hcd() - HCD registration
  • sock_create_kern() / kernel_connect() - vsock connection
  • kernel_sendmsg() / kernel_recvmsg() - Protocol communication
  • kthread_run() - Receiver thread
  • usb_hcd_giveback_urb() - URB completion

3. WSL CLI Commands (usbclient.cpp/hpp)

  • wsl --usb-list [--verbose]: List all available USB devices
  • wsl --usb-attach <device-id> [--distribution <name>]: Attach USB device
  • wsl --usb-detach <device-id> [--distribution <name>]: Detach USB device
  • wsl --usb-help: Show USB command help

Features:

  • Simple, intuitive command syntax
  • Human-readable device listing
  • Support for device ID abbreviations (VID:PID or shortened instance IDs)
  • Distribution-specific device attachment
  • VM Runtime ID retrieval for Hyper-V socket connections
  • Comprehensive help and error messages
  • Helpful error messages when distribution not running

Architecture

┌─────────────────────────────────────────────────────────────┐
│                    Windows Host                              │
│                                                              │
│  ┌──────────────┐         ┌─────────────────────────────┐  │
│  │  wsl.exe     │─────────▶│  USB Service                │  │
│  │  CLI         │         │  - Device enumeration       │  │
│  └──────────────┘         │  - URB forwarding           │  │
│                           │  - HV Socket (0x5553422)    │  │
│                           └─────────────┬───────────────┘  │
│                                         │                   │
│  ┌──────────────────────────────────────▼────────────────┐ │
│  │         Hyper-V Socket (AF_HYPERV)                     │ │
│  └────────────────────────────────┬───────────────────────┘ │
└───────────────────────────────────┼─────────────────────────┘
                                    │ (No IP Network)
┌───────────────────────────────────▼─────────────────────────┐
│                    Linux Guest (WSL2)                        │
│                                                              │
│  ┌────────────────────────────────┬───────────────────────┐ │
│  │         AF_VSOCK Socket        │                        │ │
│  └────────────────────────────────▼───────────────────────┘ │
│                                                              │
│  ┌─────────────────────────────────────────────────────┐   │
│  │  wsl_usb Kernel Module (wsl_usb.c)                  │   │
│  │  - USB HCD implementation                           │   │
│  │  - Message receiver thread                          │   │
│  │  - Device emulation                                 │   │
│  └─────────────────────┬───────────────────────────────┘   │
│                        │                                    │
│  ┌─────────────────────▼───────────────────────────────┐   │
│  │  Linux USB Subsystem                                │   │
│  │  /dev/bus/usb/*, /dev/ttyUSB*, etc.                 │   │
│  └─────────────────────────────────────────────────────┘   │
└─────────────────────────────────────────────────────────────┘

Communication Protocol

The implementation uses a simple binary protocol over Hyper-V sockets.

Transport Layer

  • Hyper-V Sockets (AF_HYPERV on Windows, AF_VSOCK on Linux)
  • Port: 0x5553422 ("USB" in hex)
  • Connection: Linux guest connects to Windows host
  • Stream-oriented (SOCK_STREAM)
  • No IP dependency, direct VM-to-host communication

Message Format

Header (16 bytes, little-endian):

struct UsbMessageHeader {
    uint32_t Type;              // Message type
    uint32_t PayloadSize;       // Size of following payload
    uint32_t SequenceNumber;    // For matching requests/responses
    uint32_t Reserved;          // Future use
};

Sequence Number Tracking

The protocol implements complete sequence number tracking to ensure correlation of requests and responses:

Implementation:

  • std::atomic<uint32_t> m_sequenceNumber{0} in UsbService class for thread-safe generation
  • GetNextSequenceNumber() method provides atomic increment
  • SendUsbMessage() accepts sequence number parameter
  • Responses echo the request sequence number for correlation

Flow:

  1. Host → Guest Request: Host calls GetNextSequenceNumber() to get unique ID, sends with request
  2. Guest Processing: Guest receives request with sequence number via ReceiveUsbMessage()
  3. Guest → Host Response: Guest sends response with same sequence number for correlation
  4. Host Matching: Host correlates response with original request using sequence number

Message Types

  • DeviceEnumeration (0x01): List all available USB devices
  • DeviceAttach (0x02): Attach a device for passthrough
  • DeviceDetach (0x03): Detach a device
  • UrbRequest (0x04): Forward USB Request Block to host
  • UrbResponse (0x05): URB completion from host
  • DeviceEvent (0x06): Hotplug notifications
  • Error (0xFF): Error condition

Key Benefits

Feature Native USB usbip (Current)
Network Dependency 🟢 None 🔴 Required
VPN Compatibility 🟢 Full 🟡 Limited
Third-party Tools 🟢 None 🔴 usbipd-win required
Gateway Changes 🟢 Immune 🟡 Breaks connection
Setup Complexity 🟢 Simple 🔴 Complex
User Experience 🟢 Intuitive CLI 🟡 Multiple tools

Usage Examples

List USB Devices

wsl --usb-list

Example output:

USB Devices:
============

Device: USB Mass Storage Device
  VID:PID: 0781:5583
  Status: Available

Device: Arduino Uno (COM3)
  VID:PID: 2341:0043
  Status: Available

Device: USB Ethernet Adapter
  VID:PID: 0B95:1790
  Status: Attached (to Ubuntu)

Total devices: 3

Attach a USB Device

# Full device instance ID
wsl --usb-attach USB\VID_2341&PID_0043\85436323531351F092F0

# Simplified VID:PID format (if unique)
wsl --usb-attach 2341:0043

# Attach to specific distribution
wsl --usb-attach 2341:0043 --distribution Ubuntu

Use Device in Linux

# List USB devices
lsusb

# For serial devices
ls /dev/ttyUSB*

# For storage devices
lsblk

Detach a USB Device

wsl --usb-detach 2341:0043

File Structure

Created Files (13)

WSL/
├── src/windows/common/
│   ├── usbservice.hpp          # USB service interface
│   ├── usbservice.cpp          # USB service implementation
│   ├── usbclient.hpp           # CLI interface
│   └── usbclient.cpp           # CLI implementation

WSL2-Linux-Kernel/
└── drivers/usb/wsl/
    ├── wsl_usb.c               # Kernel module
    ├── Kconfig                 # Kernel configuration
    └── Makefile                # Build configuration

Modified Files (7)

WSL/
├── src/windows/common/
│   ├── svccomm.hpp             # Added GetDistributionRuntimeId declaration
│   └── svccomm.cpp             # Added GetDistributionRuntimeId implementation
└── src/windows/service/exe/
    ├── LxssUserSession.h       # Added GetDistributionRuntimeId to interface (2 locations)
    └── LxssUserSession.cpp     # Added GetDistributionRuntimeId COM wrapper + implementation

WSL2-Linux-Kernel/
└── drivers/usb/
    ├── Kconfig                 # Added WSL USB driver option
    └── Makefile                # Integrated WSL USB module build

Backwards Compatibility

This implementation does not affect existing usbip functionality. Users can:

  • Continue to use usbipd-win if desired
  • Migrate to the native solution at their own pace
  • Use both systems (they coexist without conflicts)

Migration from usbipd-win is straightforward:

  1. Detach devices from usbipd-win
  2. Use wsl --usb-attach commands
  3. Optionally uninstall usbipd-win

Future Enhancements

Potential future improvements identified:

  • Automatic device attachment rules based on VID/PID
  • GUI integration in Windows Settings app
  • Device filtering and permission policies
  • USB device pass-through statistics and monitoring
  • Support for USB 3.0 streams and isochronous transfers
  • Persistent attachment configuration across reboots

Implementation Details

Windows Side Flow

Device Enumeration:

  1. Call SetupDiGetClassDevs() with USB device class GUID
  2. Iterate devices with SetupDiEnumDeviceInfo()
  3. Extract instance IDs, VID/PID, descriptions
  4. Track attachment status

Device Attachment:

  1. Receive attach request via CLI
  2. Validate device instance ID
  3. Get VM Runtime ID:
    • First retrieve Distribution GUID via GetDistributionId() or GetDefaultDistribution()
    • Then call GetDistributionRuntimeId() to get the VM Runtime ID
    • Note: Distribution GUID ≠ VM Runtime ID (Runtime ID is dynamic per-boot)
  4. Connect to VM using Runtime ID via hvsocket::Connect(runtimeId, port)
  5. Open device handle with CreateFile()
  6. Create URB forwarding context
  7. Send attach confirmation to guest
  8. Start URB processing

URB Forwarding:

  1. Receive UrbRequest from guest over hvsocket (with sequence number)
  2. Build Windows URB structure based on function code
  3. Submit to USB stack via DeviceIoControl(IOCTL_INTERNAL_USB_SUBMIT_URB)
  4. Wait for completion (with timeout)
  5. Extract results and build response
  6. Send UrbResponse back to guest with matching sequence number

Sequence Number Handling:

// Thread-safe sequence number generation
class UsbService {
    std::atomic<uint32_t> m_sequenceNumber{0};
public:
    uint32_t GetNextSequenceNumber() { return ++m_sequenceNumber; }
};

// Sending request with sequence number
uint32_t seqNum = usbService.GetNextSequenceNumber();
SendUsbMessage(socket, UsbMessageType::UrbRequest, 
               &request, sizeof(request), seqNum);

// Receiving and responding with same sequence number
UsbMessageHeader header;
std::vector<uint8_t> payload;
ReceiveUsbMessage(socket, header, payload);
// ... process URB ...
SendUsbMessage(socket, UsbMessageType::UrbResponse,
               &response, sizeof(response), header.SequenceNumber);

URB Implementation

The URB (USB Request Block) forwarding implementation uses Windows USB driver stack APIs with full support for all USB transfer types:

Supported URB Function Codes:

  • URB_FUNCTION_BULK_OR_INTERRUPT_TRANSFER - Bulk and interrupt transfers (storage, serial)
  • URB_FUNCTION_CONTROL_TRANSFER / URB_FUNCTION_CONTROL_TRANSFER_EX - Control transfers (enumeration, configuration)
  • URB_FUNCTION_ISOCH_TRANSFER - Isochronous transfers (audio, video)
  • URB_FUNCTION_GET_DESCRIPTOR_FROM_DEVICE - Device descriptor requests
  • URB_FUNCTION_GET_DESCRIPTOR_FROM_INTERFACE - Interface descriptor requests
  • URB_FUNCTION_GET_DESCRIPTOR_FROM_ENDPOINT - Endpoint descriptor requests
  • URB_FUNCTION_SELECT_CONFIGURATION - Configuration selection
  • URB_FUNCTION_SELECT_INTERFACE - Interface selection
  • URB_FUNCTION_ABORT_PIPE / URB_FUNCTION_RESET_PIPE - Pipe management

USB Communication:

// DeviceIoControl call with IOCTL_INTERNAL_USB_SUBMIT_URB
BOOL success = DeviceIoControl(
    deviceHandle,
    IOCTL_INTERNAL_USB_SUBMIT_URB,  // Windows USB IOCTL
    urbBuffer,                        // URB structure
    urbBufferSize,
    urbBuffer,                        // Output with completion status
    urbBufferSize,
    &bytesReturned,
    nullptr);

// Extract USB status
USBD_STATUS usbStatus = urbHeader->Status;
response.Status = USBD_SUCCESS(usbStatus) ? ERROR_SUCCESS : ERROR_GEN_FAILURE;
response.TransferredLength = urb->TransferBufferLength;

Key Implementation Features:

  • ✅ URB structure allocation for each function type
  • ✅ Complete field initialization (PipeHandle, TransferFlags, TransferBuffer)
  • ✅ data transfer with buffer management
  • ✅ Both IN (device-to-host) and OUT (host-to-device) transfers
  • ✅ USB status codes from hardware
  • ✅ Transfer length tracking and buffer resizing
  • ✅ Comprehensive error handling

Linux Side Flow

Module Initialization:

  1. Register platform driver and device
  2. Create USB HCD
  3. Connect to Windows USB service (VMADDR_CID_HOST:0x5553422)
  4. Start receiver kernel thread
  5. Register HCD with USB core

URB Enqueue:

  1. USB driver submits URB
  2. wsl_usb_hcd_urb_enqueue() called
  3. Serialize URB to UsbUrbRequest
  4. Send over vsock to Windows
  5. Add to pending queue

URB Completion:

  1. Receiver thread gets UrbResponse
  2. Match to pending URB by sequence number
  3. Copy response data to URB buffer
  4. Call usb_hcd_giveback_urb()
  5. USB driver receives completion

VM Runtime ID vs Distribution GUID

  • Distribution GUID is a permanent identifier stored in registry for the WSL distribution registration
  • VM Runtime ID is a dynamic HCS compute system GUID generated fresh on each VM boot (CoCreateGuid())
  • Hyper-V socket connections require VM Runtime ID, not Distribution GUID

A service API was added to expose the VM Runtime ID:

// Method in ILxssUserSession interface
HRESULT GetDistributionRuntimeId(
    _In_opt_ LPCGUID DistroGuid,
    _Out_ LXSS_ERROR_INFO* Error,
    _Out_ GUID* pRuntimeId
);

// Implementation validates VM is running and returns m_vmId
HRESULT LxssUserSessionImpl::GetDistributionRuntimeId(_In_opt_ LPCGUID DistroGuid, _Out_ GUID* pRuntimeId)
{
    std::lock_guard lock(m_instanceLock);
    
    // Check if VM is running
    if (m_utilityVm == nullptr || IsEqualGUID(m_vmId.load(), GUID_NULL))
    {
        return HCS_E_SERVICE_NOT_AVAILABLE;
    }
    
    // Validate distribution is running (if specified)
    // ...
    
    *pRuntimeId = m_vmId.load();  // This is the HCS Runtime ID
    return S_OK;
}

Client Usage:

// usbclient.cpp
wsl::windows::common::SvcComm svcComm;

// Get Distribution GUID
GUID distroGuid = svcComm.GetDistributionId(distribution.c_str());

// Get VM Runtime ID
GUID runtimeId = svcComm.GetDistributionRuntimeId(&distroGuid);

// Connect using Runtime ID
auto hvSocket = hvsocket::Connect(runtimeId, usb::USB_PASSTHROUGH_PORT);

References

Implements a robust USB device passthrough solution for WSL2 that uses
Hyper-V sockets instead of IP networking, eliminating issues with VPNs,
network configuration changes, and gateway instability.

This solution provides three main components:

1. Windows USB Service (usbservice.cpp/hpp)
   - Enumerates USB devices using Windows Setup API
   - Manages device attachment/detachment over Hyper-V socket
   - Forwards USB Request Blocks (URBs) between host and guest

2. Linux Kernel Module (wsl_usb.c)
   - Implements USB Host Controller Driver (HCD) interface
   - Receives USB traffic over AF_VSOCK
   - Emulates USB devices in Linux guest

3. WSL CLI Commands (usbclient.cpp/hpp)
   - wsl --usb-list: List available USB devices
   - wsl --usb-attach <device>: Attach USB device to WSL
   - wsl --usb-detach <device>: Detach USB device from WSL

The implementation uses a binary protocol over Hyper-V sockets (port
0x5553422) with message types for device enumeration, attachment,
detachment, and URB forwarding. This provides network-independent USB
passthrough that works reliably with any host networking configuration.

Benefits:
- No dependency on IP networking or gateway addresses
- Works with VPNs and complex network configurations
- Native WSL integration, no third-party tools required
- Simple user experience with intuitive CLI commands
- Better performance without IP stack overhead

Closes microsoft#13421

Signed-off-by: Giovanni Magliocchetti <[email protected]>
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Pull Request Overview

This PR implements a native USB passthrough solution for WSL2 that eliminates IP networking dependency by using Hyper-V sockets for communication between Windows host and Linux guest. The implementation provides a more reliable alternative to the current usbip-based solution, especially in environments with VPNs or complex network configurations.

Key changes include:

  • Native USB device enumeration and management service using Windows Setup API and USB IOCTLs
  • Hyper-V socket-based communication protocol for URB (USB Request Block) forwarding
  • New WSL CLI commands for USB device management (--usb-list, --usb-attach, --usb-detach)

Reviewed Changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 5 comments.

File Description
src/windows/common/usbservice.hpp Header file defining USB service interface, protocol structures, and message types for Hyper-V socket communication
src/windows/common/usbservice.cpp Implementation of USB service with device enumeration, attachment/detachment, and URB processing functionality
src/windows/common/usbclient.hpp Header file for USB CLI interface declarations and command parsing
src/windows/common/usbclient.cpp Implementation of USB CLI commands with user-friendly device management and comprehensive help system

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@obrobrio2000: Reading through the change, I'm seeing multiple issues (new files not added to the build system, sockets being closed while they're in use, methods like ProcessUrbRequest() added but never called)

Have you compiled and tested the change ?

…d message processing

- populate CMakeLists.txt
- fix sockets closed while in use
- wire in ProcessUrbRequest

Signed-off-by: Giovanni Magliocchetti <[email protected]>
…rieval and response handling

Signed-off-by: Giovanni Magliocchetti <[email protected]>
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USB should use a more robust guest to host side channel than IP
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