Hi team,
Not sure if this is related to #1035 but whenever I save and go vet kicks in, my CPU seems to indefinitely spin at ~45% CPU for each instance of vet.exe. When I say each instance, there's a new instance of vet.exe spun up per save as well (until my PC grinds to a halt that is).
Any ideas on why this might be? It doesn't seem to be affected by the source it's trying to process either, I'm able to reproduce with a simple hello world program!
Here's some info for you:
Basics:
OS: Windows 10
Go version: go1.8 windows/amd64
Version: 1.16.1
Commit: 2749...
Shell: 1.7.3
Renderer: 58.0.3029.110
Node: 7.9.0
Arch: ia32
Settings:
{
"editor.fontSize": 16,
"editor.wordWrap": "on",
"editor.renderIndentGuides":false,
"files.autoSave": "onFocusChange",
"files.exclude": {
"**/.git": true,
"**/.svn": true,
"**/.hg": true,
"**/.DS_Store": true,
"**/*.exe": true,
"**/*.out": true
},
"go.coverOnSave": false,
"go.formatTool": "goimports",
"window.zoomLevel": 0,
"workbench.iconTheme": "vs-seti",
"workbench.colorTheme": "An Old Hope Light",
"workbench.startupEditor": "newUntitledFile"
}
Extensions:
Go: 0.6.65
Please let me know if there's anything else I can provide to help diagnose.
Cheers,
Rob
Hi team,
Not sure if this is related to #1035 but whenever I save and go vet kicks in, my CPU seems to indefinitely spin at ~45% CPU for each instance of vet.exe. When I say each instance, there's a new instance of vet.exe spun up per save as well (until my PC grinds to a halt that is).
Any ideas on why this might be? It doesn't seem to be affected by the source it's trying to process either, I'm able to reproduce with a simple hello world program!
Here's some info for you:
Basics:
OS: Windows 10
Go version: go1.8 windows/amd64
Version: 1.16.1
Commit: 2749...
Shell: 1.7.3
Renderer: 58.0.3029.110
Node: 7.9.0
Arch: ia32
Settings:
Extensions:
Go: 0.6.65
Please let me know if there's anything else I can provide to help diagnose.
Cheers,
Rob