Closed
Description
that is 3D hover labels are broken in bundles built from a fresh --- fixed in npm i
v1.21.3
Commit mikolalysenko/mouse-change@2aba950 and more precisely this line ensured that mouse change listeners could be detached. Unfortunately, our gl3d scene code relied on the old ([email protected]
) buggy behavior here.
Removing that above line
scene.glplot.mouseListener.enabled = false;
in plots/gl3d/scene.js
appears to solve the issue. But, I afraid that it might lead to side-effects such as memory leaks. We should look into this in depth before merging a patch.