A retro-styled 6x6 Tic Tac Toe game where players need to get 4 in a row to win. Built with Blazor WebAssembly and ASP.NET Core, featuring a retro arcade aesthetic and AI opponent.
- 6x6 game board
- Get 4 in a row to win (horizontal, vertical, or diagonal)
- Retro arcade-style UI with glowing effects
- AI opponent with three difficulty levels
- Responsive design for all devices
- Cool animations and visual feedback
- Real-time multiplayer support via SignalR
- Frontend: Blazor WebAssembly (.NET 9)
- Backend: ASP.NET Core Web API (.NET 9)
- Database: Azure Table Storage
- Real-time: SignalR
- Hosting: Azure App Service
- .NET 9 SDK
- Visual Studio Code or Visual Studio 2022
- Clone the repository
git clone https://github.com/punkouter25/PoTicTac.git
cd PoTicTac
- Restore dependencies
dotnet restore
- Start development server (F5 in VS Code)
dotnet run --project server/server/PoTicTacServer
- Build for production
dotnet build --configuration Release
The project uses Azurite for local Azure Table Storage emulation during development.
PoTicTac/
├── PoTicTac.sln # Solution file
├── client/PoTicTac.Client/ # Blazor WebAssembly project
├── server/server/PoTicTacServer/ # ASP.NET Core Web API project
├── tests/PoTicTac.Tests/ # XUnit test project
├── main.bicep # Azure deployment template
└── .vscode/ # VS Code configuration
- Blazor WebAssembly
- ASP.NET Core Web API
- SignalR for real-time communication
- Azure Table Storage
- Azure App Service
- CSS3 with retro styling
MIT License - feel free to use and modify as you like!