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This repository was archived by the owner on Nov 27, 2022. It is now read-only.
This repository was archived by the owner on Nov 27, 2022. It is now read-only.

Benchmark compile times #6

@Ralith

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@Ralith
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Given rust's reputation in this area, it would be useful to publish how long both clean (fresh checkout) and incremental (touch every .rs file but don't change anything) builds of the suite take. This could be accomplished by feature-guarding each lib, and for maximum clarity in the results, omitting tests that pull in heavy deps like serde which might otherwise be avoided.

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kettle11

kettle11 commented on Aug 25, 2020

@kettle11
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I strongly agree! It'd be great if compile times were included in most Rust benchmarks. It's an important factor to weigh when evaluating a Rust library.

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          Benchmark compile times · Issue #6 · rust-gamedev/ecs_bench_suite