I have an hyperpixel 4.0 screen with an aspect ratio of 1:1 and a resolution of 720x720 pixels.
Trying to execute this game into a Raspberry pi, with Pixel desktop over Wayland compositor. The game works well but into windowed mode.
I've done a proof of concept with this pull-request but the mouse isn't tracked correctly.
Is possible to add support for this kind of screens?
This is my log:
$ SDL_VIDEODRIVER=x11 ./astromenace
AstroMenace 1.4.3
VFS version 250208
Compiled against SDL version 2.30.8
Linking against SDL version 2.30.8
VFS file was opened /home/libredeb/astromenace-master/bin/gamedata.vfs
Load and parse .csv file lang/text.csv
Detected 6 languages: en de ru pl es tr
Open XML file: /home/libredeb/.config/astromenace/config.xml
Font initialized: font/LinBiolinum_RB.otf
Vendor : OpenAL Community
Renderer : OpenAL Soft
Version : 1.1 ALSOFT 1.19.1
ALut ver : 1.1
Windowed mode: 640 x 480
Vendor : Broadcom
Renderer : VC4 V3D 2.1
Version : 2.1 Mesa 24.2.8-1~bpo12+rpt4
OpenGL Version : 1.0
Max texture height: 2048
Max texture width: 2048
Max lights: 8
Max Samples: 4
Save XML file: /home/libredeb/.config/astromenace/config.xml
Frame Buffer Object creation start with parameters 640 480 1 1 0 0
Frame Buffer Object created. Depth Size: 24
Frame Buffer Object creation start with parameters 640 480 1 0 0 0
Frame Buffer Object created. Depth Size: 0
Font characters generation start.
Texture created from memory: auto_generated_texture_for_fonts_4759_16
Font characters generation end.
Font characters generation start.
Texture created from memory: auto_generated_texture_for_fonts_4778_10
Font characters generation end.
Font characters generation start.
Texture created from memory: auto_generated_texture_for_fonts_4785_24
Font characters generation end.
Font characters generation start.
Texture created from memory: auto_generated_texture_for_fonts_4801_20
Font characters generation end.
Texture created from memory: loading/viewizardlogo.tga
Texture created from memory: loading/loading_line.tga
Texture created from memory: loading/loading_back.tga
Texture created from memory: loading/loading01.tga
Buffer ... sfx/lowlife.wav
Buffer ... sfx/game_hidemenu.wav
Buffer ... sfx/menu_onbutton2.wav
Buffer ... sfx/menu_onbutton.wav
Buffer ... sfx/menu_click.wav
Buffer ... sfx/menu_new.wav
Buffer ... sfx/menu_taping.wav
Buffer ... sfx/menu_online.wav
Buffer ... sfx/menu_selectline.wav
Buffer ... sfx/menu_nclick.wav
Buffer ... sfx/drag_error.wav
Buffer ... sfx/drag_offslot.wav
Buffer ... sfx/drag_onslot.wav
Buffer ... sfx/drag_release.wav
Buffer ... sfx/game_showmenu.wav
Buffer ... sfx/gausshit.wav
Buffer ... sfx/antimaterhit.wav
Buffer ... sfx/plasmahit.wav
Buffer ... sfx/ionhit.wav
Buffer ... sfx/weaponfire4.wav
Buffer ... sfx/weaponfire3.wav
Buffer ... sfx/weaponfire2.wav
Buffer ... sfx/weaponfire1.wav
Buffer ... sfx/explosion3.wav
Buffer ... sfx/explosion2.wav
Buffer ... sfx/explosion1.wav
Buffer ... sfx/explosion4.wav
Buffer ... sfx/weapon5probl.wav
Buffer ... sfx/weapon4probl.wav
Buffer ... sfx/weapon3probl.wav
Buffer ... sfx/weapon2probl.wav
Buffer ... sfx/weapon1probl.wav
Buffer ... sfx/weaponfire5.wav
Buffer ... sfx/weaponfire6.wav
Buffer ... sfx/weaponfire7.wav
Buffer ... sfx/weaponfire8.wav
Buffer ... sfx/weaponfire9.wav
Buffer ... sfx/weaponfire10.wav
Buffer ... sfx/weaponfire11.wav
Buffer ... sfx/weaponfire12.wav
Buffer ... sfx/weaponfire13.wav
Buffer ... sfx/weaponfire14.wav
Buffer ... sfx/weaponfire15.wav
Buffer ... sfx/weaponfire16.wav
Buffer ... sfx/weaponfire17.wav
Buffer ... sfx/weaponfire18.wav
Buffer ... sfx/weaponfire19.wav
Buffer ... sfx/kinetichit.wav
Buffer ... lang/en/voice/WeaponMalfunction.wav
Buffer ... lang/en/voice/WeaponDestroyed.wav
Buffer ... lang/en/voice/WeaponDamaged.wav
Buffer ... lang/en/voice/Warning.wav
Buffer ... lang/en/voice/ReactorMalfunction.wav
Buffer ... lang/en/voice/PrepareForAction.wav
Buffer ... lang/en/voice/PowerSupplyReestablished.wav
Buffer ... lang/en/voice/MissileDetected.wav
Buffer ... lang/en/voice/EngineMalfunction.wav
Buffer ... lang/en/voice/Attention.wav
Loaded ... models/building/bld-11.vw3d
Loaded ... models/building/bld-10.vw3d
Loaded ... models/building/bld-07.vw3d
Loaded ... models/building/bld-05.vw3d
Loaded ... models/building/bld-01.vw3d
Loaded ... models/alienmothership/alm-06.vw3d
Loaded ... models/alienmothership/alm-05.vw3d
Loaded ... models/alienmothership/alm-04.vw3d
Loaded ... models/alienmothership/alm-02.vw3d
Loaded ... models/alienmothership/alm-01.vw3d
Loaded ... models/planet/planet6.vw3d
Loaded ... models/planet/planet5.vw3d
Loaded ... models/planet/moon.vw3d
Loaded ... models/planet/gplanet.vw3d
Loaded ... models/building/bld-08.vw3d
Loaded ... models/planet/dplanet.vw3d
Loaded ... models/space/asteroid-0118.vw3d
Loaded ... models/space/asteroid-0116.vw3d
Loaded ... models/space/asteroid-0115.vw3d
Loaded ... models/space/asteroid-0111.vw3d
Loaded ... models/space/asteroid-0110.vw3d
Loaded ... models/space/asteroid-019.vw3d
Loaded ... models/space/asteroid-015.vw3d
Loaded ... models/building/bld-03.vw3d
Loaded ... models/space/asteroid-012.vw3d
Loaded ... models/space/asteroid-010.vw3d
Loaded ... models/space/bigasteroid-03.vw3d
Loaded ... models/alienfighter/al-05.vw3d
Loaded ... models/space/asteroid-018.vw3d
Loaded ... models/alienfighter/al-02.vw3d
Loaded ... models/space/asteroid-0117.vw3d
Loaded ... models/alienfighter/al-01.vw3d
Loaded ... models/earthfighter/weapon13.vw3d
Loaded ... models/earthfighter/nuke.vw3d
Loaded ... models/alienfighter/al-06.vw3d
Loaded ... models/space/bigasteroid-05.vw3d
Loaded ... models/wheeled/apc-02.vw3d
Loaded ... models/space/asteroid-0119.vw3d
Loaded ... models/earthfighter/swarm.vw3d
Loaded ... models/building/bld-06.vw3d
Loaded ... models/earthfighter/lnch4.vw3d
Loaded ... models/space/bigasteroid-04.vw3d
Loaded ... models/militarybuilding/aa-gun-03.vw3d
Loaded ... models/earthfighter/lnch3.vw3d
Loaded ... models/earthfighter/lnch2.vw3d
Loaded ... models/earthfighter/sf-03.vw3d
Loaded ... models/earthfighter/weapon3.vw3d
Loaded ... models/spacebase/1/2.vw3d
Loaded ... models/building/bld-02.vw3d
Loaded ... models/space/asteroid-017.vw3d
Loaded ... models/militarybuilding/aa-gun-04.vw3d
Loaded ... models/earthfighter/weapon12.vw3d
Loaded ... models/alienfighter/al-12.vw3d
Loaded ... models/earthfighter/weapon10.vw3d
Loaded ... models/spacebase/6/4.vw3d
Loaded ... models/spacebase/8/5.vw3d
Loaded ... models/earthfighter/weapon9.vw3d
Loaded ... models/earthfighter/weapon4.vw3d
Loaded ... models/earthfighter/weapon8.vw3d
Loaded ... models/earthfighter/weapon7.vw3d
Loaded ... models/earthfighter/weapon6.vw3d
Loaded ... models/spacebase/8/2.vw3d
Loaded ... models/earthfighter/sf-11.vw3d
Loaded ... models/earthfighter/sf-07.vw3d
Loaded ... models/mine/mine-02.vw3d
Loaded ... models/alienfighter/al-09.vw3d
Loaded ... models/tracked/tank-11.vw3d
Loaded ... models/building/bld-04.vw3d
Loaded ... models/space/bigasteroid-02.vw3d
Loaded ... models/earthfighter/missile.vw3d
Loaded ... models/space/asteroid-0113.vw3d
Loaded ... models/earthfighter/sf-01.vw3d
Loaded ... models/space/asteroid-0114.vw3d
Loaded ... models/alienfighter/al-03.vw3d
Loaded ... models/earthfighter/sf-06.vw3d
Loaded ... models/mine/mine-04.vw3d
Loaded ... models/earthfighter/weapon15.vw3d
Loaded ... models/earthfighter/weapon1.vw3d
Loaded ... models/alienfighter/al-07.vw3d
Loaded ... models/pirateship/bomber-06.vw3d
Loaded ... models/planet/aplanet.vw3d
Loaded ... models/earthfighter/sf-08.vw3d
Loaded ... models/pirateship/bomber-07.vw3d
Loaded ... models/earthfighter/sf-22.vw3d
Loaded ... models/earthfighter/torpedo.vw3d
Loaded ... models/militarybuilding/aa-gun-05.vw3d
Loaded ... models/alienmothership/alm-07.vw3d
Loaded ... models/earthfighter/sf-02.vw3d
Loaded ... models/earthfighter/lnch1.vw3d
Loaded ... models/alienfighter/al-04.vw3d
Loaded ... models/earthfighter/weapon2.vw3d
Loaded ... models/earthfighter/sf-05.vw3d
Loaded ... models/tracked/apc-01.vw3d
Loaded ... models/tracked/tank-08.vw3d
Loaded ... models/wheeled/jeep-04.vw3d
Loaded ... models/alienfighter/al-08.vw3d
Loaded ... models/space/asteroid-0112.vw3d
Loaded ... models/earthfighter/sf-15.vw3d
Loaded ... models/earthfighter/sf-16.vw3d
Loaded ... models/earthfighter/sf-18.vw3d
Loaded ... models/alienmothership/alm-03.vw3d
Loaded ... models/mine/mine-03.vw3d
Loaded ... models/pirateship/bomber-04.vw3d
Loaded ... models/earthfighter/sf-13.vw3d
Loaded ... models/earthfighter/weapon5.vw3d
Loaded ... models/alienfighter/al-13.vw3d
Loaded ... models/earthfighter/weapon14.vw3d
Loaded ... models/earthfighter/sf-17.vw3d
Loaded ... models/spacebase/1/5.vw3d
Loaded ... models/spacebase/8/3.vw3d
Loaded ... models/earthfighter/sf-12.vw3d
Loaded ... models/militarybuilding/aa-gun-01.vw3d
Loaded ... models/alienfighter/al-17.vw3d
Loaded ... models/earthfighter/sf-10.vw3d
Loaded ... models/earthfighter/sf-04.vw3d
Loaded ... models/earthfighter/sf-21.vw3d
Loaded ... models/alienfighter/al-11.vw3d
Loaded ... models/alienmothership/alm-08.vw3d
Loaded ... models/earthfighter/sf-19.vw3d
Loaded ... models/alienfighter/al-14.vw3d
Loaded ... models/alienfighter/al-15.vw3d
Loaded ... models/pirateship/gunship-01.vw3d
Loaded ... models/pirateship/gunship-03.vw3d
Loaded ... models/pirateship/gunship-04.vw3d
Loaded ... models/space/asteroid-014.vw3d
Loaded ... models/earthfighter/sf-14.vw3d
Loaded ... models/pirateship/bomber-02.vw3d
Loaded ... models/space/asteroid-013.vw3d
Loaded ... models/earthfighter/weapon11.vw3d
Loaded ... models/pirateship/bomber-05.vw3d
Loaded ... models/earthfighter/sf-20.vw3d
Loaded ... models/turret/turret-01.vw3d
Loaded ... models/turret/turret-02.vw3d
Loaded ... models/tracked/engineering-01.vw3d
Loaded ... models/tracked/apc-aa-02.vw3d
Loaded ... models/alienfighter/al-16.vw3d
Loaded ... models/tracked/apc-aa-01.vw3d
Loaded ... models/tracked/apc-03.vw3d
Loaded ... models/tracked/tank-10.vw3d
Loaded ... models/alienfighter/al-10.vw3d
Loaded ... models/tracked/tank-01.vw3d
Loaded ... models/tracked/tank-09.vw3d
Loaded ... models/building/bld-09.vw3d
Loaded ... models/tracked/tank-07.vw3d
Loaded ... models/tracked/tank-06.vw3d
Loaded ... models/earthfighter/sf-09.vw3d
Loaded ... models/tracked/tank-05.vw3d
Loaded ... models/tracked/tank-03.vw3d
Loaded ... models/militarybuilding/artiler-gun-02.vw3d
Loaded ... models/spacebase/1/4.vw3d
Loaded ... models/wheeled/r-launcher-01.vw3d
Loaded ... models/wheeled/jeep-05.vw3d
Loaded ... models/wheeled/jeep-03.vw3d
Loaded ... models/spacebase/5/1.vw3d
Loaded ... models/wheeled/jeep-02.vw3d
Loaded ... models/mine/mine-01.vw3d
Loaded ... models/wheeled/jeep-01.vw3d
Loaded ... models/militarybuilding/artiler-gun-01.vw3d
Loaded ... models/spacebase/6/2.vw3d
Loaded ... models/space/asteroid-011.vw3d
Loaded ... models/spacebase/1/3.vw3d
Loaded ... models/spacebase/1/1.vw3d
Loaded ... models/space/bigasteroid-01.vw3d
Loaded ... models/spacebase/2/1.vw3d
Loaded ... models/spacebase/2/2.vw3d
Loaded ... models/spacebase/2/3.vw3d
Loaded ... models/spacebase/8/4.vw3d
Loaded ... models/wheeled/apc-04.vw3d
Loaded ... models/spacebase/6/5.vw3d
Loaded ... models/spacebase/2/4.vw3d
Loaded ... models/spacebase/2/5.vw3d
Loaded ... models/space/asteroid-016.vw3d
Loaded ... models/spacebase/6/3.vw3d
Loaded ... models/spacebase/3/1.vw3d
Loaded ... models/spacebase/4/1.vw3d
Loaded ... models/militarybuilding/aa-gun-02.vw3d
Loaded ... models/spacebase/6/1.vw3d
Loaded ... models/spacebase/7/1.vw3d
Loaded ... models/pirateship/bomber-03.vw3d
Loaded ... models/pirateship/gunship-02.vw3d
Loaded ... models/spacebase/8/1.vw3d
Texture created from memory: skybox/2/skybox_right1.tga
Texture created from memory: skybox/2/skybox_bottom4.tga
Texture created from memory: skybox/1/skybox_right1.tga
Texture created from memory: skybox/1/skybox_left2.tga
Texture created from memory: skybox/1/skybox_back6.tga
Texture created from memory: models/building/bld_illum.vw2d
Texture created from memory: models/normalmap/buildings_nm.tga
Texture created from memory: models/building/bld.vw2d
Texture created from memory: models/normalmap/alien_mothership_nm.tga
Texture created from memory: models/alienmothership/alm-illum04.vw2d
Texture created from memory: models/alienmothership/alm-text08.vw2d
Texture created from memory: models/alienmothership/alm-text03.vw2d
Texture created from memory: models/normalmap/planet_asteroids_nm.tga
Texture created from memory: models/normalmap/a_class4_nm.tga
Texture created from memory: models/normalmap/d_class3_nm.tga
Texture created from memory: models/planet/d_class3.tga
Texture created from memory: models/planet/m_class7.tga
Texture created from memory: models/planet/q_class2.tga
Texture created from memory: models/spacebase/metal.tga
Texture created from memory: models/spacebase/allalpha.tga
Texture created from memory: models/turret/turrets.tga
Texture created from memory: models/gr-07.vw2d
Texture created from memory: models/gr-02.vw2d
Texture created from memory: models/gr-01.vw2d
Texture created from memory: models/alienfighter/al-illum04.vw2d
Texture created from memory: models/mine/mine4i.tga
Texture created from memory: models/alienmothership/alm-illum03.vw2d
Texture created from memory: models/mine/mine4.tga
Texture created from memory: models/mine/mine3i.tga
Texture created from memory: models/earthfighter/lnch34.tga
Texture created from memory: models/earthfighter/lnch12.tga
Texture created from memory: models/earthfighter/sf-illum03.vw2d
Texture created from memory: models/earthfighter/sf-illum02.vw2d
Texture created from memory: models/earthfighter/sf-text10.vw2d
Texture created from memory: models/earthfighter/sf-text09.vw2d
Texture created from memory: models/earthfighter/sf-text05.vw2d
Texture created from memory: models/earthfighter/sf-text04.vw2d
Texture created from memory: lang/ru/game/pause.tga
Texture created from memory: models/earthfighter/sf-illum04.vw2d
Texture created from memory: lang/de/game/pause.tga
Texture created from memory: script/mission11_icon.tga
Texture created from memory: menu/back_spot2.tga
Texture created from memory: menu/button_dialog200_off.tga
Texture created from memory: script/mission9_icon.tga
Texture created from memory: menu/weapon1_icon.tga
Texture created from memory: script/mission5_icon.tga
Texture created from memory: models/earthfighter/rockets.tga
Texture created from memory: lang/ru/menu/button_weaponry_in.tga
Texture created from memory: models/gr-05.vw2d
Texture created from memory: script/mission7_icon.tga
Texture created from memory: menu/workshop_panel3.tga
Texture created from memory: menu/button_dialog200_out.tga
Texture created from memory: menu/back_spot.tga
Texture created from memory: models/planet/clouds.tga
Texture created from memory: menu/checkbox_main.tga
Texture created from memory: skybox/2/skybox_top3.tga
Texture created from memory: menu/system_mechan3.tga
Texture created from memory: menu/checkbox_in.tga
Texture created from memory: models/gr-06.vw2d
Texture created from memory: script/mission14_icon.tga
Texture created from memory: lang/de/game/missionfailed.tga
Texture created from memory: script/mission12_icon.tga
Texture created from memory: models/alienmothership/alm-illum08.vw2d
Texture created from memory: script/mission1_icon.tga
Texture created from memory: gfx/trail2.tga
Texture created from memory: menu/dialog512_256.tga
Texture created from memory: menu/system_mechan4.tga
Texture created from memory: menu/button_dialog128_in.tga
Texture created from memory: menu/arrow_list_up.tga
Texture created from memory: menu/button_dialog128_off.tga
Texture created from memory: lang/pl/menu/button_weaponry_out.tga
Texture created from memory: menu/perc.tga
Texture created from memory: menu/dialog768_600.tga
Texture created from memory: menu/button256_off.tga
Texture created from memory: skybox/2/skybox_front5.tga
Texture created from memory: models/track.vw2d
Texture created from memory: menu/panel444_333_back.tga
Texture created from memory: menu/button256_out.tga
Texture created from memory: script/mission10_icon.tga
Texture created from memory: menu/button256_back.tga
Texture created from memory: script/mission4_icon.tga
Texture created from memory: skybox/1/skybox_front5.tga
Texture created from memory: menu/weapon10_icon.tga
Texture created from memory: game/weapon_ammo.tga
Texture created from memory: script/mission6_icon.tga
Texture created from memory: lang/ru/game/mission.tga
Texture created from memory: menu/button384_out.tga
Texture created from memory: models/earthfighter/sf-text00.vw2d
Texture created from memory: skybox/tile_stars.tga
Texture created from memory: gfx/flare3.tga
Texture created from memory: skybox/1/skybox_bottom4.tga
Texture created from memory: menu/workshop_panel2.tga
Texture created from memory: menu/perc_none.tga
Texture created from memory: menu/workshop_panel5.tga
Texture created from memory: menu/cursor_shadow.tga
Texture created from memory: menu/ammo.tga
Texture created from memory: menu/panel444_333_border.tga
Texture created from memory: script/mission8_icon.tga
Texture created from memory: menu/workshop_panel2+.tga
Texture created from memory: skybox/2/skybox_left2.tga
Texture created from memory: menu/line.tga
Texture created from memory: menu/button384_in.tga
Texture created from memory: skybox/2/skybox_back6.tga
Texture created from memory: menu/system_protect3.tga
Texture created from memory: lang/en/game/pause.tga
Texture created from memory: menu/system_target1.tga
Texture created from memory: models/gr-04.vw2d
Texture created from memory: menu/button_dialog200_in.tga
Texture created from memory: menu/workshop_panel1.tga
Texture created from memory: models/earthfighter/sf-illum01.vw2d
Texture created from memory: game/game_panel2.tga
Texture created from memory: models/alienmothership/alm-text02.vw2d
Texture created from memory: lang/en/menu/button_weaponry_in.tga
Texture created from memory: lang/en/game/missionfailed.tga
Texture created from memory: lang/de/menu/button_weaponry_out.tga
Texture created from memory: models/alienfighter/al-text04.vw2d
Texture created from memory: lang/de/game/mission.tga
Texture created from memory: menu/panel800_444_back.tga
Texture created from memory: menu/system_target4.tga
Texture created from memory: lang/de/menu/button_weaponry_in.tga
Texture created from memory: menu/system_engine3.tga
Texture created from memory: menu/system_power2.tga
Texture created from memory: menu/workshop_panel1+.tga
Texture created from memory: models/normalmap/bomber_nm.tga
Texture created from memory: game/nums.tga
Texture created from memory: menu/blackpoint.tga
Texture created from memory: models/normalmap/q_class2_nm.tga
Texture created from memory: models/space/asteroid-01.tga
Texture created from memory: menu/whitepoint.tga
Texture created from memory: models/mine/mine3.tga
Texture created from memory: menu/workshop_panel4.tga
Texture created from memory: skybox/tile_back.tga
Texture created from memory: script/mission3_icon.tga
Texture created from memory: game/weapon_panel_left.tga
Texture created from memory: menu/dialog512_512.tga
Texture created from memory: menu/button_dialog128_out.tga
Texture created from memory: gfx/trail4.tga
Texture created from memory: models/earthfighter/sf-text08.vw2d
Texture created from memory: lang/en/menu/button_weaponry_out.tga
Texture created from memory: models/mine/mine1i.tga
Texture created from memory: menu/system_power1.tga
Texture created from memory: menu/button256_in.tga
Texture created from memory: lang/ru/menu/button_weaponry_out.tga
Texture created from memory: script/mission13_icon.tga
Texture created from memory: script/mission15_icon.tga
Texture created from memory: menu/weapon5_icon.tga
Texture created from memory: menu/system_engine1.tga
Texture created from memory: models/normalmap/m_class7_nm.tga
Texture created from memory: menu/system_engine2.tga
Texture created from memory: menu/system_mechan1.tga
Texture created from memory: menu/system_mechan2.tga
Texture created from memory: menu/system_power3.tga
Texture created from memory: gfx/flare.tga
Texture created from memory: menu/system_power4.tga
Texture created from memory: menu/system_protect1.tga
Texture created from memory: game/energy.tga
Texture created from memory: game/game_panel_el.tga
Texture created from memory: menu/system_protect2.tga
Texture created from memory: menu/system_protect4.tga
Texture created from memory: models/earthfighter/sf-text07.vw2d
Texture created from memory: menu/arrow_list_down.tga
Texture created from memory: menu/system_target3.tga
Texture created from memory: menu/weapon16_icon.tga
Texture created from memory: script/mission2_icon.tga
Texture created from memory: menu/system_empty.tga
Texture created from memory: models/mine/mine1.tga
Texture created from memory: menu/weapon2_icon.tga
Texture created from memory: models/mine/mine2.tga
Texture created from memory: menu/weapon3_icon.tga
Texture created from memory: menu/weapon_empty_icon.tga
Texture created from memory: models/planet/a_class4.tga
Texture created from memory: menu/astromenace.tga
Texture created from memory: menu/weapon4_icon.tga
Texture created from memory: menu/system_target2.tga
Texture created from memory: menu/weapon6_icon.tga
Texture created from memory: gfx/trail5.tga
Texture created from memory: game/weapon_energy.tga
Texture created from memory: skybox/1/skybox_top3.tga
Texture created from memory: menu/weapon9_icon.tga
Texture created from memory: models/alienmothership/alm-text04.vw2d
Texture created from memory: lang/ru/game/missionfailed.tga
Texture created from memory: menu/weapon11_icon.tga
Texture created from memory: menu/weapon8_icon.tga
Texture created from memory: menu/weapon12_icon.tga
Texture created from memory: gfx/trail1.tga
Texture created from memory: menu/weapon13_icon.tga
Texture created from memory: menu/weapon14_icon.tga
Texture created from memory: menu/weapon15_icon.tga
Texture created from memory: menu/weapon17_icon.tga
Texture created from memory: models/earthfighter/sf-text06.vw2d
Texture created from memory: menu/system_engine4.tga
Texture created from memory: menu/weapon19_icon.tga
Texture created from memory: menu/cursor.tga
Texture created from memory: menu/button384_back.tga
Texture created from memory: gfx/flare1.tga
Texture created from memory: menu/weapon_on_icon.tga
Texture created from memory: gfx/flare2.tga
Texture created from memory: models/planet/asteroid.tga
Texture created from memory: gfx/trail3.tga
Texture created from memory: models/alienmothership/alm-illum02.vw2d
Texture created from memory: models/mine/mine2i.tga
Texture created from memory: menu/weapon18_icon.tga
Texture created from memory: game/ammo.tga
Texture created from memory: game/game_panel.tga
Texture created from memory: game/game_num.tga
Texture created from memory: menu/weapon7_icon.tga
Texture created from memory: game/weapon_panel_right.tga
Texture created from memory: models/gr-03.vw2d
Texture created from memory: lang/pl/menu/button_weaponry_in.tga
Texture created from memory: lang/en/game/mission.tga
Open XML file: script/menu3.xml
Hash table for XML file script/menu3.xml
146934110 : TimeLine
173611107 : Label
183213467 : Light
281246911 : TimeSheet
305677396 : StarSystem
625822355 : CreateWheeled
862238287 : CreateTracked
1609136124 : PirateShip
2087930166 : Goto
2351754800 : AstroMenaceScript
2644923383 : CreateBuilding
3664406787 : CreatePlanet
3942263002 : CreateMBuilding
4289341059 : CreateBasePart
Frame Buffer Object creation start with parameters 720 720 1 1 0 0
Frame Buffer Object created. Depth Size: 24
Frame Buffer Object creation start with parameters 720 720 1 0 0 0
Frame Buffer Object created. Depth Size: 0
Save XML file: /home/libredeb/.config/astromenace/config.xml
All VFS files closed.
I have an hyperpixel 4.0 screen with an aspect ratio of 1:1 and a resolution of 720x720 pixels.
Trying to execute this game into a Raspberry pi, with Pixel desktop over Wayland compositor. The game works well but into windowed mode.
I've done a proof of concept with this pull-request but the mouse isn't tracked correctly.
Is possible to add support for this kind of screens?
This is my log: