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[SDL2] Refactor the PSP Render #6399

[SDL2] Refactor the PSP Render

[SDL2] Refactor the PSP Render #6399

Triggered via pull request July 2, 2025 14:40
Status Failure
Total duration 12m 17s
Artifacts 1

build.yml

on: pull_request
Create test plan
10s
Create test plan
Matrix: level1 / build
Matrix: level2 / build
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4 errors and 8 warnings
level2 / RISC OS
Process completed with exit code 100.
level2 / Ubuntu 22.04
Process completed with exit code 100.
level2 / Windows (MSVC, ARM64)
Process completed with exit code 1.
level2 / Windows (MSVC, static VCRT, x86)
Process completed with exit code 8.
level2 / tvOS (CMake & xcode)
ninja 1.13.0 is already installed and up-to-date. To reinstall 1.13.0, run: brew reinstall ninja
level2 / iOS (CMake & xcode)
ninja 1.13.0 is already installed and up-to-date. To reinstall 1.13.0, run: brew reinstall ninja
level2 / Android (Android.mk)
Failed to save: reserveCache failed: Cache service responded with 503
level2 / Android (Android.mk)
Failed to restore: getCacheEntry failed: Cache service responded with 503
level2 / Android (CMake)
Failed to save: reserveCache failed: Cache service responded with 503
level2 / Android (CMake)
Failed to restore: getCacheEntry failed: Cache service responded with 503
level2 / MacOS (GNU prefix)
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK is set: not checking for outdated dependents or dependents with broken linkage!
level2 / MacOS (GNU prefix)
ninja 1.13.0 is already installed and up-to-date. To reinstall 1.13.0, run: brew reinstall ninja

Artifacts

Produced during runtime
Name Size Digest
SDL-VC-x86-minidumps
430 MB
sha256:b5b316b3e83038da0f6142dd9fe8012c50c5707c45b2b79309e0ac1103ac6a10