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Implement both float-parameter splitter filter imports through the queued renderer update. Filter each destination independently, with delay history owned by its voice, destination, filter and channel. Reset stale history on routing or enable changes. Adapted from the splitter portion of NotRexed/Hookshot#1544 (source 72f705ef1f246a7b58cbfc916ad8845a5170ddb8), keeping the broader Aux/effects work separate. Related: Longshot#2, Hookshot#599. Add authored-PCM regression coverage around the real setters, queue and render_voice. The base outputs 1.0 where 0.25 is requested; the fix passes. Assisted-by: OpenAI Codex Co-authored-by: OpenAI Codex <codex@openai.com>
Observe finite condition-variable waits instead of scheduler-sensitive latency. Match the production CRT deprecation policy in the uniform-buffer fixture.
This was referenced Nov 11, 2026
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Validation completed for #109, #111, #112 and #113. All four component fixes are now merged into main. The resulting main source tree exactly matches this tested integration tree.
Windows source suite: 317 passed, 0 failed, 21 skipped. Linux: 329 passed, 0 failed, 9 skipped. Windows Builder, Linux AppImage, workflow lint and both focused shader jobs passed. Mimo/skeleton tests executed real authored-program translation on both platforms.
This temporary integration PR is closed without merging to avoid importing the same component changes twice. Gameplay listening for issue #2 remains unverified.